Guy Stauber

  1. general
  2. sci-fi/fantasy
  3. bio
  4. work process
Guy Stauber is a UK born digital illustrator with 15+ years experience across multiple disciplines. The main focus of his work is editorial and movie licensing, but he has also worked in comics, apparel, corporate branding and merchandise. His work appears regularly in publications such as The Wall Street Journal and Sports Illustrated, and he has recently exhibited work at Hero Complex Gallery in L.A and Comic Con in New York. His work is inspired by many things including popular culture, movies and music. In 2014 his work for CBS News programme ’48 Hours’ was shortlisted for an Emmy. Guy currently lives and works in Southampton, UK. Aside from his illustration work Guy is a Trustee for arts charity ‘A Space’ . They are committed to nurturing emerging artistic talent through a growing infrastructure of project platforms.


Shortlisted for an Emmy for work with ’48 Hours’ documentary programme, CBS News (2014)

Client List

Addict Clothing
Amblin Entertainment
Band of Skulls
Bargate Monument Gallery
Bright Group
Brunswick House historical illustration
Capital House Public Engagement Window Graphic
DC Comics
Golf Magazine
Hachette Book
iBeat Records & A Space Arts
ITV Television
Leo Burnett
Lucasfilm Ltd
Major League Baseball Magazine
Minnesota Twins
Mid Pacific
New York Observer
Part Time Heroes
Popular Science
Quarto Publishing
Science World
Sports Illustrated
The New York Times
Universal Studio
Vara Records
The Wall Street Journal

Stage One –
Assembling the appropriate reference; this requires research into the subject matter & consideration of what effective content should look like. I often take photos of friends, family or myself in order to achieve the required pose & composition. This gives me total flexibility & control over my subject matter.

Stage Two –
I create a library of elements I think might work in the composition, & start to embellish them in a way which will achieve the desired look, feel & mood.

Stage Three –
I start to experiment with background imagery combined with my reference photography. This informs the nature & content of the composition & tells me which elements work together in a cohesive way.

Stage Four –
Refinement of the idea, solidifying the principal components, establishing appropriate hierarchy & examining the type treatment.

Stage 5 –
Making final decisions regarding background, colour scheme & border details. At this point I’m ready to start the illustration proper.

Stage 6 –
Layers are built up using digital illustration techniques, extra detail & depth of field are considered & all key ideas are crystallised.

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